Milk VFX is an independent, boutique visual effects company based in London. They create innovative and complex sequences for high-end television and feature films. Founded by award-winning VFX Supervisors and Producers, the team has created visual effects for Doctor Who, 24: Live Another Day, Sherlock, Merlin... on television, and for feature films including Brett Ratner’s Hercules, Snow White and the Huntsman, 47 Ronin... They won a BAFTA Television Craft Award 2014 for their work on the BBC’s Doctor Who 50th anniversary special: Day of the Doctor.
Gareth will detail every parts of the Golaem Crowd workflow: how to easily populate your scenes, create behaviors to animate any type of characters, use your own assets, render... Gareth has used Golaem Crowd for many projects, in different situations (city, audience...), and we are very happy that he now has the opportunity to share his experience with all of you.
As you probably know, fxphd is an online vfx, production, post-production training program led by professionals. It offers both application and craft-based courses, online forums for feedback, and vpn software.
Icing on the cake, fxphd offer an enrollment certificate code for people completing a course. Do not hesitate to share your Golaem Crowd projects and your certification number so that we can promote your profile in the new jobs section we are working on!
Learn more in the term overview video (Golaem Crowd part from 7:40), or on the fxphd courses page
Enjoy the movie below as well as a breakdown and behind the scenes video.
Golaem Crowd Tech Talk: Artist Friendly Crowd Simulation
Creating visually compelling and believable crowds can be a daunting challenge, especially when budgets are shrinking and timescales are getting shorter. It is not only important to represent the crowd behavior as a whole, but aspects and motions of each individual must be believable.
Developed and tested under real production conditions, Golaem Crowd makes it easy and affordable to populate worlds with directable digital characters, from a few to thousands, directly in Autodesk Maya.
From crushed legionnaires to hordes of zombies through huge stadium audiences, Golaem will presents a selection of the best productions it has been used for together with an overview of the complete Golaem Crowd production workflow.
Golaem is very excited to be part of BFX this year! Contact us if you want to setup an appointment there.
BFX was designed to showcase the visual effects and animation industry but more importantly showcase the wave of fresh talent around the UK as well as educate and inspire the next generation. BFX launched in November 2012 to overwhelming support from industry and subsequently has some incredible partners on board, including; Double Negative, Framestore, Moving Picture Company, The Mill, Cinesite, Creative Skillset and BAFTA.
Crowd projects are soaring and in the past few weeks we have found jobs for several artists, including students who have used Golaem Crowd in their school projects. Do not hesitate to contact us if you have a project including crowds and want to use Golaem Crowd.
Enjoy the teaser below, and stay tuned until the full version, including crowd shots, is avalaible online!