To understand and meet its users needs more closely, Golaem recently appointed industry experienced VP Sales M&E and VP Marketing. They both come from the field and have been personally involved in using or developping artists tools for years.
Nicolas Verley, VP Sales Media & Entertainment
Nicolas has been in the animation industry for almost 20 years.
He started computer animation as a CG artist in 1993, then moved to Netherlands at Motek to become a motion capture specialist.
Back in France in 1995, he joined the Softimage company as a technical support engineer and pre sales. For more than 13 years he succeeded year after year in various positions: 3D animator, demo artist and technical support engineer, product specialist and Softimage trainer, technical account manager. He finally became the country manager for the whole Softimage product range.
In 2008, he became a CG consultant focusing on customer needs and projects expectation for various product and services such as Toonz, a 2D software platform for traditional animation, and Damas, a digital asset management software solution for animation studio.
As a VP Sales M&E at Golaem, he will be in of charge of all the sales and distribution channel management activities for media & entertainment market.
Alexandre Pillon, VP Marketing
After graduating in mathematics applied to computer sciences at INSA, Alexandre spent two years in Japan discovering how finance was ruling the world, then he secretly studied how to shape chaotic code in usable products at night.
He started working on behavioral crowd simulation from 2007 to 2009 as an R&D software engineer at the INRIA.
Alexandre co-founded Golaem in 2009. From 2009 to 2012, he was in charge of a crowd simulation project where he developed and tested what would eventually become the Golaem Crowd Behavior Editor.
He now leads the marketing effort, listening to customers and translating their needs to the developers dwelling in Golaem cave.
Alexandre and Nicolas will work closely together to bring even easier to use and powerful products to artists in the M&E market.