Installing the Sample Pack
The Golaem Crowd Sample Pack is a preview of the complete Golaem Crowd Character Pack, with a set of sample scenes, ready to be played.
It can be downloaded from the video tutorials page.
installing the sample Pack
The Golaem Crowd Samples Pack comes with an auto-extractible installation package.
The only required information is the installation directory. The default installation directory is located in the Program Files (or /usr for Linux) directory.
Command windows may pop during the installation. They will close automatically when the installation ends. To ensure complete and valid installation, one should not close them manually.
PACKAGE DESCRIPTION
Crowd Directory
cam/ |
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fbx/ |
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motions/ |
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skeletons |
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source/ |
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sourceimages |
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Data Directory
This directory contains data files used by the installation package (icons, uninstaller…) as well as the End User License for the Golaem Crowd Character Pack
Scenes Directory
samples |
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tutorials |
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Moving an installed package
This installation package will extract asset files and automatically set the internal file references (texture path…) to match the installation directory. If one moves the Golaem Crowd Character Pack files after installation, the following file references should be adjusted according to the new path (or the package re-installed to the new destination):
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In .ma files
- Reference to texture files (.tga)
- Reference to skeleton (.gsk) and mapping (.gskm) in EntityTypes
- Motion (.s4d/.ctr.xml) in Motion Behaviors and Locomotion Behaviors
- Reference to asset manager file (.cam)
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In .cam files
- Reference to character reference for rendering (.fbx)