ASS Files (for Arnold)

Golaem Crowd characters can be rendered with SolidAngle Arnold stand alone using the Crowd Arnold plugin. This plugin is called via Ass files (Arnold scene files) at render time. For more details on how to render Golaem Crowd characters, see the users guide
 
The crowd simulation tool -  Arnold Export
 
The following parameters are available in the Arnold tab:
 
Enable enables the ASS files export. All Crowd entities simulated in the selected Crowd fields will be exported to Ass files as procedural calls (no geometry is stored in ASS files)
Output Directory the directory to which to export the ASS files

Motion Blur Parameters

Window Start (frame)

the start frame for the motion blur window, relative to the current frame (floating point value)

Window Size (frame) the size of the motion blur window, in number of frames (floating point value)
Number Of Samples the number of motion blur samples (integer value)
 
 
Here is an example of what can be obtained when rendering with the Arnold plugin.
 
Example of rendering results with the Arnold crowd plugin