Set Terrain Adaptation
A CrowdBeSetTerrainAdaptation is a behavior which can be used to change the Entities ground adaption mode.
Note that this behavior should only be used to change the adaptation mode dynamically. For other cases, it is possible to set it directly in the Crowd Field or Entity attributes.
A Set Terrain Adaptation Mode behavior in the behavior editor
Creating a Set Terrain Adaptation Behavior can be performed through the following options:
- Behavior Editor / Behavior Library:
- Crowd Menu: Crowd Behaviors / Behaviors / CrowdBeSetTerrainAdaptation Node
- MEL command: glmCrowdBeSetTerrainAdaptationCmd;
Configuration
A Set Terrain Adaptation Behavior defines the following specific attributes. To get more information about shared parameters, see here.
SetTerrainAdaptation Attributes
Set Terrain Adaptation attributes of a Set Terrain Adaptation Behavior
Entity TypePP Name |
This attribute allows a choice of five ground adaptation modes :
|